Updated melee area radius
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4c1d8ab877
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@ -7,8 +7,8 @@
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[ext_resource type="FontFile" uid="uid://b7mov13kwi8u8" path="res://assets/font/ubuntu_nf_regular.ttf" id="4_76ehj"]
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[ext_resource type="Skin" uid="uid://bbqyiue1vj37f" path="res://assets/hoodie/Hoodie_Skin.tres" id="4_b1tg1"]
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[ext_resource type="ArrayMesh" uid="uid://dbmluwi2atit" path="res://assets/hoodie/Hoodie_Mesh.res" id="5_mkrgn"]
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[ext_resource type="PackedScene" uid="uid://ci3p21x2u7c6" path="res://assets/ue5/sword/SM_HeavenSword.glb" id="6_jgdba"]
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[ext_resource type="PackedScene" uid="uid://6jpnl6c4fdvo" path="res://player/hud/HUDComponent.tscn" id="7_fwgtd"]
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[ext_resource type="PackedScene" uid="uid://qecdmrg6mbws" path="res://assets/swords/heirloom/Heirloom.blend" id="7_u8433"]
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[ext_resource type="PackedScene" uid="uid://x102pryt2s5a" path="res://player/movement/MovementComponent.tscn" id="8_25qd0"]
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[ext_resource type="PackedScene" uid="uid://d0onbq0ad1ap4" path="res://player/rotation/RotationComponent.tscn" id="9_agxqu"]
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[ext_resource type="PackedScene" uid="uid://bivxnxwi863o0" path="res://player/animation/AnimationComponent.tscn" id="10_bcaeg"]
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@ -21,7 +21,7 @@ radius = 0.3
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height = 1.6
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_4r7eu"]
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radius = 2.0
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radius = 1.5
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[node name="Player" type="CharacterBody3D" groups=["player"]]
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collision_layer = 512
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@ -58,8 +58,8 @@ transform = Transform3D(0, -1, 0, 0, 0, -1, 1, 0, 0, -0.609469, 1.26691, -0.0234
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bone_name = "RightMiddleProximal"
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bone_idx = 44
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[node name="Sword" parent="Model/Female/Armature/GeneralSkeleton/BoneAttachment3D2" instance=ExtResource("6_jgdba")]
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transform = Transform3D(5.96046e-08, 1, 5.96046e-08, -0.927895, -8.9407e-08, 0.372842, 0.372842, 0, 0.927895, 1.19209e-07, 2.98023e-08, 0.0228834)
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[node name="Heirloom" parent="Model/Female/Armature/GeneralSkeleton/BoneAttachment3D2" instance=ExtResource("7_u8433")]
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transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, 0.197644, 0, 0)
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[node name="Collision" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0)
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@ -106,7 +106,7 @@ libraries = {
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[node name="MeleeArea" type="Area3D" parent="."]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 2.32)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 1.8)
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collision_layer = 0
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collision_mask = 256
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monitoring = false
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