From ba978049a5df99864dc329369542060034161cf9 Mon Sep 17 00:00:00 2001 From: Eduard Urbach Date: Mon, 12 Feb 2024 21:09:26 +0100 Subject: [PATCH] Improved presets --- client/project.godot | 1 + client/ui/settings/Preset.gd | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/client/project.godot b/client/project.godot index e586554..49506c1 100644 --- a/client/project.godot +++ b/client/project.godot @@ -27,6 +27,7 @@ gdscript/warnings/integer_division=0 window/size/viewport_width=1920 window/size/viewport_height=1080 +window/size/mode=3 window/size/window_width_override=960 window/size/window_height_override=540 window/stretch/mode="canvas_items" diff --git a/client/ui/settings/Preset.gd b/client/ui/settings/Preset.gd index d667285..f143a43 100644 --- a/client/ui/settings/Preset.gd +++ b/client/ui/settings/Preset.gd @@ -1,8 +1,8 @@ extends Node func preset_low(): - get_viewport().scaling_3d_mode = Viewport.SCALING_3D_MODE_BILINEAR - get_viewport().scaling_3d_scale = RenderScale.fsrQuality[4] + get_viewport().scaling_3d_mode = Viewport.SCALING_3D_MODE_FSR2 + get_viewport().scaling_3d_scale = RenderScale.fsrQuality[0] Global.environment.glow_enabled = false Global.environment.ssao_enabled = false Global.environment.ssil_enabled = false