Improved component system
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@ -1,18 +1,22 @@
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extends Node
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func _ready():
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# %Logout.success.emit()
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pause(true)
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%Login.success.connect(on_login)
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%Logout.success.connect(on_logout)
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# %Login.send_login()
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Global.username = "Local"
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Global.account_id = "test"
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Global.auth_token = "test"
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%Login.success.emit()
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Global.player = %PlayerAdd.spawn_player(Global.account_id)
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var args := OS.get_cmdline_args()
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var offline := args.has("--offline")
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if offline:
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Global.username = "Local"
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Global.account_id = "test"
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Global.auth_token = "test"
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Global.player = %PlayerAdd.spawn_player(Global.account_id)
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%Login.success.emit()
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else:
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%Login.send_login()
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func _input(event):
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if event.is_action_pressed("toggle_fullscreen"):
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