Improved reconnect flow
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@ -7,12 +7,18 @@ func _ready():
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Global.players = self
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func add(player: Player):
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if has(player.id):
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return
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add_child(player)
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players[player.id] = player
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func get_player(id: String) -> Player:
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return players[id] as Player
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func has(id: String) -> bool:
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return players.has(id)
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func remove(id: String):
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if !players.has(id):
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return
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