Added basic chat

This commit is contained in:
2024-01-28 22:08:08 +01:00
parent 75801e21fd
commit a6278cedb1
17 changed files with 182 additions and 22 deletions

21
client/network/Chat.gd Normal file
View File

@ -0,0 +1,21 @@
extends PacketHandler
signal message_received(message: String)
func send_message(message: String):
var buffer := StreamPeerBuffer.new()
buffer.put_8(Packet.CHAT)
buffer.put_data(message.to_utf8_buffer())
%Client.send(buffer.data_array)
func handle_packet(data: PackedByteArray, _peer: PacketPeer):
var buffer := StreamPeerBuffer.new()
buffer.data_array = data
var player_id := buffer.get_string()
var player := Global.players.get_player(player_id)
var message := buffer.get_utf8_string()
print("[%s] %s: %s" % [Global.username, player.name, message])
message_received.emit("[color=#808080]%s:[/color] %s" % [player.name, message])

View File

@ -25,7 +25,11 @@ func handle_packet(data: PackedByteArray, _peer: PacketPeer):
player.position = server_position
player.set_character_name(player_name)
if player_id == Global.account_id:
func spawn_player(id: String) -> Player:
var player = player_scene.instantiate()
player.id = id
if id == Global.account_id:
Global.player = player
player.controller = PlayerController.new()
main_player_spawned.emit(player)
@ -34,9 +38,5 @@ func handle_packet(data: PackedByteArray, _peer: PacketPeer):
player.controller.character = player
player.add_child(player.controller)
func spawn_player(id: String) -> Player:
var player = player_scene.instantiate()
player.id = id
%Players.add(player)
return player

View File

@ -16,6 +16,10 @@ func handle_packet(data: PackedByteArray, _peer: PacketPeer):
var z := buffer.get_float()
var player := Global.players.get_player(player_id)
if !player:
return
var controller := player.controller as ProxyController
controller.server_position.x = x
controller.server_position.z = z

View File

@ -11,6 +11,7 @@ enum Packet {
PLAYER_MOVE = 12,
PLAYER_JUMP = 13,
PLAYER_ATTACK = 14,
CHAT = 20,
}
@export var packet_type: Packet