Implemented offline mode
This commit is contained in:
@ -24,7 +24,6 @@ func handle_packet(data: PackedByteArray):
|
||||
var player := spawn_player(player_id)
|
||||
player.position = server_position
|
||||
player.set_character_name(player_name)
|
||||
Global.players.add(player)
|
||||
|
||||
func spawn_player(id: String) -> Player:
|
||||
var player: Player
|
||||
@ -48,4 +47,5 @@ func spawn_player(id: String) -> Player:
|
||||
player.controller = ProxyController.new(player)
|
||||
|
||||
player.add_child(player.controller)
|
||||
Global.players.add(player)
|
||||
return player
|
||||
|
Reference in New Issue
Block a user