Improved performance

This commit is contained in:
2024-02-26 23:50:56 +01:00
parent afab83a35f
commit 885459f5d3
12 changed files with 45 additions and 13 deletions

View File

@ -14,6 +14,9 @@ func _ready():
server_position = player.position
func _physics_process(delta: float):
if absf(server_position.x - player.position.x) < 0.001 && absf(server_position.z - player.position.z) < 0.001:
return
var time := interpolation_speed * delta
player.position.x = Math.dampf(player.position.x, server_position.x, time)
player.position.z = Math.dampf(player.position.z, server_position.z, time)