diff --git a/client/camera/CameraPivot.gd b/client/camera/CameraPivot.gd index b5e8636..cee9689 100644 --- a/client/camera/CameraPivot.gd +++ b/client/camera/CameraPivot.gd @@ -1,23 +1,25 @@ extends Node3D @export var sensitivity: float -@export var max_rotation_x: float = 25.0 @export var min_rotation_x: float = -80.0 +@export var max_rotation_x: float = 25.0 var enabled: bool func _ready(): assert(rotation_order == EULER_ORDER_YXZ) + min_rotation_x = deg_to_rad(min_rotation_x) + max_rotation_x = deg_to_rad(max_rotation_x) func _unhandled_input(event): if event.is_action_pressed("look"): - enabled = true DisplayServer.mouse_set_mode(DisplayServer.MOUSE_MODE_CAPTURED) - - if event.is_action_released("look"): - enabled = false + enabled = true + elif event.is_action_released("look"): DisplayServer.mouse_set_mode(DisplayServer.MOUSE_MODE_VISIBLE) - + enabled = false + +func _input(event): if !enabled: return @@ -27,4 +29,4 @@ func _unhandled_input(event): rotation.x += deg_to_rad(-event.relative.y * sensitivity) rotation.y += deg_to_rad(-event.relative.x * sensitivity) - rotation.x = clampf(rotation.x, deg_to_rad(min_rotation_x), deg_to_rad(max_rotation_x)) + rotation.x = clampf(rotation.x, min_rotation_x, max_rotation_x) \ No newline at end of file