Added player movement
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10
server/game/String.go
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10
server/game/String.go
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package game
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import "encoding/binary"
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// AppendString appends the length of the string followed by its contents.
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func AppendString(data []byte, str string) []byte {
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data = binary.LittleEndian.AppendUint32(data, uint32(len(str)))
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data = append(data, []byte(str)...)
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return data
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}
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