Added player movement

This commit is contained in:
2024-01-26 17:14:20 +01:00
parent 2cd93f2a39
commit 8370afd9a1
12 changed files with 148 additions and 23 deletions

View File

@ -21,13 +21,16 @@ func handle_packet(data: PackedByteArray, _peer: PacketPeer):
var player := spawn_player()
player.position = server_position
player.set_character_name(player_name)
player.set_character_name(player_id)
if player_id == Global.account_id:
Global.player = player
var controller := PlayerController.new()
controller.character = Global.player
Global.player.add_child(controller)
player.controller = PlayerController.new()
else:
player.controller = ProxyController.new()
player.controller.character = player
player.add_child(player.controller)
func spawn_player() -> Player:
var player = player_scene.instantiate()