Improved attack animation
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38133969fc
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7347c85ca7
@ -1,2 +1,11 @@
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class_name EnemyController
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extends Controller
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var enemy: Enemy
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func _ready():
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enemy = owner
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func _process(_delta):
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var direction := (Global.player.global_position - enemy.global_position).normalized()
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enemy.set_direction(direction)
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@ -1,2 +1,7 @@
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class_name Enemy
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extends CharacterBody3D
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signal direction_changed
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func set_direction(direction: Vector3):
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direction_changed.emit(direction)
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@ -1,4 +1,4 @@
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[gd_scene load_steps=12 format=3 uid="uid://cb2t7bvvf3gwh"]
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[gd_scene load_steps=13 format=3 uid="uid://cb2t7bvvf3gwh"]
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[ext_resource type="PackedScene" uid="uid://b358op5h1y83m" path="res://assets/slime/Slime.blend" id="1_1h1hj"]
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[ext_resource type="Script" path="res://enemy/Enemy.gd" id="1_r5888"]
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@ -7,6 +7,7 @@
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[ext_resource type="PackedScene" uid="uid://6jpnl6c4fdvo" path="res://player/hud/HUDComponent.tscn" id="3_4jtio"]
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[ext_resource type="PackedScene" uid="uid://bfvudkup0xsq4" path="res://enemy/loot/LootComponent.tscn" id="6_68kgw"]
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[ext_resource type="PackedScene" uid="uid://dl4vcp04t8iyr" path="res://item/soul/Soul.tscn" id="7_i0rtb"]
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[ext_resource type="Script" path="res://controller/EnemyController.gd" id="8_b7r6l"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_ub3kk"]
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height = 0.5
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@ -66,7 +67,11 @@ autoplay = "slime_idle"
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max_value = 100.0
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[node name="Movement" parent="." instance=ExtResource("3_2phqx")]
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move_speed = 0.5
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[node name="Loot" parent="." node_paths=PackedStringArray("health") instance=ExtResource("6_68kgw")]
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health = NodePath("../Health")
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drop = ExtResource("7_i0rtb")
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[node name="EnemyController" type="Node" parent="."]
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script = ExtResource("8_b7r6l")
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@ -1,4 +1,4 @@
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[gd_scene load_steps=17 format=3 uid="uid://2lcnu3dy54lx"]
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[gd_scene load_steps=18 format=3 uid="uid://2lcnu3dy54lx"]
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[ext_resource type="Script" path="res://player/Player.gd" id="1_8gebs"]
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[ext_resource type="PackedScene" uid="uid://c8j7t4yg7anb0" path="res://assets/female/Female.blend" id="2_8nah6"]
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@ -7,6 +7,7 @@
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[ext_resource type="FontFile" uid="uid://b7mov13kwi8u8" path="res://assets/font/ubuntu_nf_regular.ttf" id="4_76ehj"]
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[ext_resource type="Skin" uid="uid://bbqyiue1vj37f" path="res://assets/hoodie/Hoodie_Skin.tres" id="4_b1tg1"]
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[ext_resource type="ArrayMesh" uid="uid://dbmluwi2atit" path="res://assets/hoodie/Hoodie_Mesh.res" id="5_mkrgn"]
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[ext_resource type="PackedScene" uid="uid://ci3p21x2u7c6" path="res://assets/ue5/sword/SM_HeavenSword.glb" id="6_jgdba"]
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[ext_resource type="PackedScene" uid="uid://6jpnl6c4fdvo" path="res://player/hud/HUDComponent.tscn" id="7_fwgtd"]
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[ext_resource type="PackedScene" uid="uid://x102pryt2s5a" path="res://player/movement/MovementComponent.tscn" id="8_25qd0"]
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[ext_resource type="PackedScene" uid="uid://d0onbq0ad1ap4" path="res://player/rotation/RotationComponent.tscn" id="9_agxqu"]
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@ -52,6 +53,14 @@ layers = 512
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mesh = ExtResource("5_mkrgn")
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skin = ExtResource("4_b1tg1")
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[node name="BoneAttachment3D2" type="BoneAttachment3D" parent="Model/Female/Armature/GeneralSkeleton" index="6"]
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transform = Transform3D(0, -1, 0, 0, 0, -1, 1, 0, 0, -0.609469, 1.26691, -0.0234125)
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bone_name = "RightMiddleProximal"
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bone_idx = 44
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[node name="Sword" parent="Model/Female/Armature/GeneralSkeleton/BoneAttachment3D2" instance=ExtResource("6_jgdba")]
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transform = Transform3D(5.96046e-08, 1, 5.96046e-08, -0.927895, -8.9407e-08, 0.372842, 0.372842, 0, 0.927895, 1.19209e-07, 2.98023e-08, 0.0228834)
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[node name="Collision" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0)
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shape = SubResource("CapsuleShape3D_2f50n")
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@ -10,7 +10,7 @@ func _ready():
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player.attacked.connect(attack)
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func attack():
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await get_tree().create_timer(0.5).timeout
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await get_tree().create_timer(0.7).timeout
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area.monitoring = true
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await get_tree().create_timer(0.1).timeout
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area.monitoring = false
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