Improved attack animation

This commit is contained in:
2024-02-13 11:56:04 +01:00
parent 38133969fc
commit 7347c85ca7
5 changed files with 31 additions and 3 deletions

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=17 format=3 uid="uid://2lcnu3dy54lx"]
[gd_scene load_steps=18 format=3 uid="uid://2lcnu3dy54lx"]
[ext_resource type="Script" path="res://player/Player.gd" id="1_8gebs"]
[ext_resource type="PackedScene" uid="uid://c8j7t4yg7anb0" path="res://assets/female/Female.blend" id="2_8nah6"]
@ -7,6 +7,7 @@
[ext_resource type="FontFile" uid="uid://b7mov13kwi8u8" path="res://assets/font/ubuntu_nf_regular.ttf" id="4_76ehj"]
[ext_resource type="Skin" uid="uid://bbqyiue1vj37f" path="res://assets/hoodie/Hoodie_Skin.tres" id="4_b1tg1"]
[ext_resource type="ArrayMesh" uid="uid://dbmluwi2atit" path="res://assets/hoodie/Hoodie_Mesh.res" id="5_mkrgn"]
[ext_resource type="PackedScene" uid="uid://ci3p21x2u7c6" path="res://assets/ue5/sword/SM_HeavenSword.glb" id="6_jgdba"]
[ext_resource type="PackedScene" uid="uid://6jpnl6c4fdvo" path="res://player/hud/HUDComponent.tscn" id="7_fwgtd"]
[ext_resource type="PackedScene" uid="uid://x102pryt2s5a" path="res://player/movement/MovementComponent.tscn" id="8_25qd0"]
[ext_resource type="PackedScene" uid="uid://d0onbq0ad1ap4" path="res://player/rotation/RotationComponent.tscn" id="9_agxqu"]
@ -52,6 +53,14 @@ layers = 512
mesh = ExtResource("5_mkrgn")
skin = ExtResource("4_b1tg1")
[node name="BoneAttachment3D2" type="BoneAttachment3D" parent="Model/Female/Armature/GeneralSkeleton" index="6"]
transform = Transform3D(0, -1, 0, 0, 0, -1, 1, 0, 0, -0.609469, 1.26691, -0.0234125)
bone_name = "RightMiddleProximal"
bone_idx = 44
[node name="Sword" parent="Model/Female/Armature/GeneralSkeleton/BoneAttachment3D2" instance=ExtResource("6_jgdba")]
transform = Transform3D(5.96046e-08, 1, 5.96046e-08, -0.927895, -8.9407e-08, 0.372842, 0.372842, 0, 0.927895, 1.19209e-07, 2.98023e-08, 0.0228834)
[node name="Collision" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0)
shape = SubResource("CapsuleShape3D_2f50n")