Added health bars
This commit is contained in:
14
client/player/hud/HUDComponent.gd
Normal file
14
client/player/hud/HUDComponent.gd
Normal file
@ -0,0 +1,14 @@
|
||||
class_name HUDComponent
|
||||
extends Sprite3D
|
||||
|
||||
@export var health: HealthComponent
|
||||
|
||||
func _ready():
|
||||
texture = $SubViewport.get_texture()
|
||||
update_name(owner.name)
|
||||
|
||||
if owner.has_signal("name_changed"):
|
||||
owner.name_changed.connect(update_name)
|
||||
|
||||
func update_name(new_name: String):
|
||||
%Label.text = new_name
|
Reference in New Issue
Block a user