Added UI blur

This commit is contained in:
2024-02-23 22:29:20 +01:00
parent 19c1d3e74c
commit 3ba39992bc
6 changed files with 51 additions and 5 deletions

View File

@ -0,0 +1,10 @@
shader_type canvas_item;
uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmap;
uniform float blur: hint_range(0.0, 5.0) = 3.0;
void fragment() {
vec4 color = textureLod(SCREEN_TEXTURE, SCREEN_UV, blur);
COLOR = vec4(color.rgb, 1.0);
}