Added a loot component

This commit is contained in:
2024-02-13 11:17:45 +01:00
parent a510a5bb7b
commit 38133969fc
8 changed files with 72 additions and 47 deletions

@ -66,9 +66,10 @@ billboard_mode = 1
billboard_keep_scale = true
[sub_resource type="SphereShape3D" id="SphereShape3D_rytrf"]
radius = 1.5
radius = 1.0
[node name="Soul" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0)
script = ExtResource("1_mm7cb")
[node name="Particles" type="GPUParticles3D" parent="."]
@ -77,6 +78,7 @@ cast_shadow = 0
amount = 50
sub_emitter = NodePath("../Trail")
lifetime = 0.5
visibility_aabb = AABB(-1, -0.5, -1, 2, 2, 2)
transform_align = 1
process_material = SubResource("ParticleProcessMaterial_uyeuh")
draw_pass_1 = SubResource("QuadMesh_6nr8a")
@ -85,6 +87,7 @@ draw_pass_1 = SubResource("QuadMesh_6nr8a")
unique_name_in_owner = true
amount = 5000
lifetime = 0.5
visibility_aabb = AABB(-1, -0.5, -1, 2, 2, 2)
transform_align = 1
process_material = SubResource("ParticleProcessMaterial_l1npq")
draw_pass_1 = SubResource("QuadMesh_pthhm")
@ -112,7 +115,7 @@ collision_layer = 64
collision_mask = 512
monitorable = false
[node name="CollisionShape3D" type="CollisionShape3D" parent="Area"]
[node name="SphereShape" type="CollisionShape3D" parent="Area"]
shape = SubResource("SphereShape3D_rytrf")
[connection signal="body_entered" from="Area" to="." method="on_body_entered"]