Improved performance
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@ -70,30 +70,34 @@ script = ExtResource("1_8gebs")
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[node name="Armature" parent="Model/Female" index="0"]
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transform = Transform3D(0.999999, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.000305099, -0.000408816)
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[node name="Body" parent="Model/Female/Armature/GeneralSkeleton" index="0"]
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[node name="Chest" parent="Model/Female/Armature/GeneralSkeleton" index="1"]
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visible = false
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[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Model/Female/Armature/GeneralSkeleton" index="2"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.57651e-10, 1.37156, -0.0247111)
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bone_name = "Head"
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bone_idx = 12
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[node name="Face" parent="Model/Female/Armature/GeneralSkeleton" index="2"]
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[node name="PonyTail" parent="Model/Female/Armature/GeneralSkeleton/BoneAttachment3D" instance=ExtResource("3_umw6q")]
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[node name="Hips" parent="Model/Female/Armature/GeneralSkeleton" index="4"]
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[node name="Hips" parent="Model/Female/Armature/GeneralSkeleton" index="3"]
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visible = false
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[node name="Hoodie" type="MeshInstance3D" parent="Model/Female/Armature/GeneralSkeleton" index="5"]
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[node name="Hoodie" type="MeshInstance3D" parent="Model/Female/Armature/GeneralSkeleton" index="4"]
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layers = 512
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mesh = ExtResource("5_mkrgn")
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skin = ExtResource("4_b1tg1")
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[node name="BoneAttachment3D2" type="BoneAttachment3D" parent="Model/Female/Armature/GeneralSkeleton" index="6"]
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[node name="Hair" type="BoneAttachment3D" parent="Model/Female/Armature/GeneralSkeleton" index="5"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.57651e-10, 1.37156, -0.0247111)
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bone_name = "Head"
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bone_idx = 12
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[node name="PonyTail" parent="Model/Female/Armature/GeneralSkeleton/Hair" instance=ExtResource("3_umw6q")]
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[node name="Weapon" type="BoneAttachment3D" parent="Model/Female/Armature/GeneralSkeleton" index="6"]
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transform = Transform3D(0, -1, 0, 0, 0, -1, 1, 0, 0, -0.609469, 1.26691, -0.0234125)
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bone_name = "RightMiddleProximal"
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bone_idx = 44
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[node name="Heirloom" parent="Model/Female/Armature/GeneralSkeleton/BoneAttachment3D2" instance=ExtResource("7_u8433")]
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[node name="Heirloom" parent="Model/Female/Armature/GeneralSkeleton/Weapon" instance=ExtResource("7_u8433")]
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transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, 0.197644, 0, 0)
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[node name="Collision" type="CollisionShape3D" parent="."]
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