Improved performance

This commit is contained in:
2024-02-17 19:43:47 +01:00
parent cb066f409a
commit 2bc4200f5b
12 changed files with 228 additions and 116 deletions

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=29 format=3 uid="uid://b40y7iuskv1ar"]
[gd_scene load_steps=30 format=3 uid="uid://b40y7iuskv1ar"]
[ext_resource type="Script" path="res://Main.gd" id="1_cw3ws"]
[ext_resource type="Script" path="res://network/Client.gd" id="2_8hxcx"]
@ -14,23 +14,16 @@
[ext_resource type="Script" path="res://world/Sun.gd" id="11_4jb08"]
[ext_resource type="Script" path="res://network/PlayerUseSkill.gd" id="11_gyiep"]
[ext_resource type="PackedScene" uid="uid://cpdoq0oh84mfw" path="res://camera/Camera.tscn" id="12_aljdh"]
[ext_resource type="Environment" uid="uid://dixa0yso2s1u3" path="res://world/Environment.tres" id="12_cscto"]
[ext_resource type="Environment" uid="uid://dixa0yso2s1u3" path="res://world/Environment.tres" id="14_kuej8"]
[ext_resource type="Script" path="res://world/Generate.gd" id="15_25nmg"]
[ext_resource type="PackedScene" uid="uid://cb2t7bvvf3gwh" path="res://enemy/slime/Slime.tscn" id="15_hgl78"]
[ext_resource type="Script" path="res://world/PlayerManager.gd" id="16_dp6bj"]
[ext_resource type="PackedScene" uid="uid://dagn5bf7ou3sd" path="res://ui/UI.tscn" id="17_43qhq"]
[ext_resource type="PackedScene" uid="uid://hnn0n1xc2qt7" path="res://assets/tree/Tree.blend" id="18_6ab5t"]
[ext_resource type="Material" uid="uid://bdsblfaxbipaa" path="res://world/grass/GrassMaterial.tres" id="18_tja64"]
[ext_resource type="MultiMesh" uid="uid://dog5aq5n2q025" path="res://assets/grass/grass.multimesh" id="19_ae26a"]
[ext_resource type="FastNoiseLite" uid="uid://d3f4lk8q04haa" path="res://world/trees/TreeNoise.tres" id="19_ctwmw"]
[ext_resource type="PackedScene" uid="uid://djilgnhedvmtm" path="res://world/house/House.tscn" id="20_xjraj"]
[ext_resource type="PackedScene" uid="uid://cuuwwdce1u8n8" path="res://world/trees/Sapling.tscn" id="22_5yt7w"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_ql20k"]
seed = 1337
frequency = 0.05
[sub_resource type="FastNoiseLite" id="FastNoiseLite_yp2fx"]
seed = 100
frequency = 0.1
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_he5c5"]
diffuse_mode = 3
@ -43,8 +36,16 @@ size = Vector2(1, 1)
[sub_resource type="BoxShape3D" id="BoxShape3D_yg2lt"]
[node name="Main" type="Node"]
[sub_resource type="FastNoiseLite" id="FastNoiseLite_xy4ll"]
seed = 300
[sub_resource type="FastNoiseLite" id="FastNoiseLite_yp2fx"]
seed = 100
frequency = 0.1
[node name="Main" type="Node" node_paths=PackedStringArray("ui")]
script = ExtResource("1_cw3ws")
ui = NodePath("UI")
[node name="Client" type="Node" parent="."]
unique_name_in_owner = true
@ -105,10 +106,8 @@ autostart = true
[node name="World" type="Node3D" parent="."]
[node name="Follow" parent="World" instance=ExtResource("12_aljdh")]
[node name="Environment" type="WorldEnvironment" parent="World"]
environment = ExtResource("12_cscto")
environment = ExtResource("14_kuej8")
[node name="Sun" type="DirectionalLight3D" parent="World/Environment"]
transform = Transform3D(-0.350207, 0.827032, -0.439741, 0, 0.469472, 0.882948, 0.936672, 0.309215, -0.164412, 0, 3, 0)
@ -116,30 +115,6 @@ light_energy = 1.8
shadow_enabled = true
script = ExtResource("11_4jb08")
[node name="Trees" type="Node3D" parent="World"]
script = ExtResource("15_25nmg")
scene = ExtResource("22_5yt7w")
noise = SubResource("FastNoiseLite_ql20k")
size_x = 100.0
size_z = 100.0
step = 5.0
density = 0.3
[node name="Enemies" type="Node3D" parent="World"]
script = ExtResource("15_25nmg")
scene = ExtResource("15_hgl78")
noise = SubResource("FastNoiseLite_yp2fx")
size_x = 100.0
size_z = 100.0
step = 2.0
density = 0.3
[node name="Grass" type="MultiMeshInstance3D" parent="World"]
layers = 2
material_override = ExtResource("18_tja64")
cast_shadow = 0
multimesh = ExtResource("19_ae26a")
[node name="Floor" type="MeshInstance3D" parent="World"]
transform = Transform3D(1000, 0, 0, 0, 1000, 0, 0, 0, 1000, 0, 0, 0)
mesh = SubResource("PlaneMesh_lb6xk")
@ -150,8 +125,41 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)
[node name="CollisionShape3D" type="CollisionShape3D" parent="World/Floor/StaticBody3D"]
shape = SubResource("BoxShape3D_yg2lt")
[node name="House" parent="World" instance=ExtResource("20_xjraj")]
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, -6, 0, -6)
[node name="Grass" type="MultiMeshInstance3D" parent="World"]
layers = 2
material_override = ExtResource("18_tja64")
cast_shadow = 0
multimesh = ExtResource("19_ae26a")
[node name="Houses" type="Node3D" parent="World"]
script = ExtResource("15_25nmg")
scene = ExtResource("20_xjraj")
noise = SubResource("FastNoiseLite_xy4ll")
size_x = 100.0
size_z = 100.0
step = 10.0
density = 0.3
position_randomness = 0.0
[node name="Trees" type="Node3D" parent="World"]
script = ExtResource("15_25nmg")
scene = ExtResource("18_6ab5t")
noise = ExtResource("19_ctwmw")
size_x = 100.0
size_z = 100.0
step = 5.0
density = 0.4
[node name="Enemies" type="Node3D" parent="World"]
script = ExtResource("15_25nmg")
scene = ExtResource("15_hgl78")
noise = SubResource("FastNoiseLite_yp2fx")
size_x = 100.0
size_z = 100.0
step = 2.0
density = 0.25
[node name="Follow" parent="World" instance=ExtResource("12_aljdh")]
[node name="Players" type="Node3D" parent="."]
unique_name_in_owner = true
@ -163,4 +171,3 @@ process_mode = 3
[connection signal="timeout" from="Client/Ping/Timer" to="Client/Ping" method="send_ping"]
[connection signal="timeout" from="Client/Login/Timer" to="Client/Login" method="send_login"]
[connection signal="timeout" from="Client/Statistics" to="Client" method="update_statistics"]
[connection signal="chat_message_submitted" from="UI" to="Client/Chat" method="send_message"]