Split client and server

This commit is contained in:
2024-01-24 00:09:50 +01:00
parent 532a1faa21
commit 26c52a00b3
59 changed files with 335 additions and 142 deletions

9
client/shared/Account.gd Normal file
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class_name Account
var username: String
var password: String
var position: Vector3
func _init(name: String, pw: String):
username = name
password = pw

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class_name NetworkNode
extends Node
var handlers: Array[Node] = []
func _init():
handlers.resize(256)
func get_handler(index: int) -> PacketHandler:
return handlers[index]
func set_handler(index: int, node: PacketHandler):
handlers[index] = node
func handle_packet(packet: PackedByteArray, peer: PacketPeer):
var type := packet.decode_u8(0)
var handler := get_handler(type)
if handler == null:
push_warning("Unknown packet type %d" % type)
return
handler.handle_packet(packet.slice(1), peer)

9
client/shared/Packet.gd Normal file
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class_name Packet
enum {
PING = 1,
LOGIN = 2,
LOGOUT = 3,
STATE = 10,
MOVE = 11,
}

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class_name PacketHandler
extends Node
func handle_packet(_data: PackedByteArray, _peer: PacketPeer):
pass