Split client and server

This commit is contained in:
2024-01-24 00:09:50 +01:00
parent 532a1faa21
commit 26c52a00b3
59 changed files with 335 additions and 142 deletions

View File

@ -0,0 +1,15 @@
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://ddy5gkw0k16dq"]
[ext_resource type="Shader" path="res://shader/Outline.gdshader" id="1_fmkjv"]
[resource]
render_priority = 0
shader = ExtResource("1_fmkjv")
shader_parameter/depth_layer = true
shader_parameter/normal_layer = true
shader_parameter/original_layer = true
shader_parameter/depth_edge_strength = -0.5
shader_parameter/normal_edge_strength = 0.5
shader_parameter/depth_edge_threshold = 0.2
shader_parameter/normal_edge_threshold = 0.6
shader_parameter/normal_edge_bias = Vector3(1, 1, 1)