Added Godot based server

This commit is contained in:
2024-01-20 22:18:58 +01:00
parent ce699ee6db
commit 1f73d22cd6
28 changed files with 338 additions and 135 deletions

View File

@ -21,14 +21,14 @@ model = NodePath("Model")
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0)
mesh = SubResource("PrismMesh_y7abh")
[node name="CollisionShape" type="CollisionShape3D" parent="."]
[node name="Collision" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.8, 0)
shape = SubResource("CapsuleShape3D_2f50n")
[node name="HealthComponent" parent="." instance=ExtResource("2_np5ag")]
[node name="Animation" type="AnimationPlayer" parent="."]
[node name="PlayerController" type="Node" parent="." node_paths=PackedStringArray("character")]
[node name="Health" parent="." instance=ExtResource("2_np5ag")]
[node name="Controller" type="Node" parent="." node_paths=PackedStringArray("character")]
script = ExtResource("3_oox5k")
character = NodePath("..")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]