Added Godot based server
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35
network/server/Login.gd
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35
network/server/Login.gd
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extends PacketHandler
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enum {
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SUCCESS = 0,
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FAIL = 1,
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}
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func _ready():
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%Server.set_handler(Packet.LOGIN, self)
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func handle_packet(data: PackedByteArray, peer: PacketPeer):
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var data_string = data.get_string_from_utf8()
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var login_request = JSON.parse_string(data_string)
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if login_request.size() < 2:
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fail_login(peer)
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return
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var username = login_request[0]
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var password = login_request[1]
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if username != "username" || password != "password":
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fail_login(peer)
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return
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var buffer := StreamPeerBuffer.new()
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buffer.put_8(Packet.LOGIN)
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buffer.put_8(SUCCESS)
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peer.put_packet(buffer.data_array)
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func fail_login(peer: PacketPeer):
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var buffer := StreamPeerBuffer.new()
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buffer.put_8(Packet.LOGIN)
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buffer.put_8(FAIL)
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peer.put_packet(buffer.data_array)
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20
network/server/Ping.gd
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20
network/server/Ping.gd
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extends PacketHandler
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func _ready():
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%Server.set_handler(Packet.PING, self)
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func handle_packet(data: PackedByteArray, peer: PacketPeer):
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# var response := PackedByteArray()
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# response.resize(2)
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# response.encode_u8(0, Packet.PING)
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# response.encode_u8(1, data[0])
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# peer.put_packet(response)
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var buffer := StreamPeerBuffer.new()
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buffer.put_8(Packet.PING)
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if data.size() > 0:
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buffer.put_8(data[0])
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peer.put_packet(buffer.data_array)
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29
network/server/Server.gd
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29
network/server/Server.gd
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extends NetworkNode
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@export var port := 4242
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@export var max_pending_connections := 4096
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var server := UDPServer.new()
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var last_statistics := Time.get_ticks_msec()
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var packet_count := 0
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func _init():
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super._init()
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server.set_max_pending_connections(max_pending_connections)
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server.listen(port)
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func _process(_delta):
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server.poll()
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while server.is_connection_available():
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var peer: PacketPeerUDP = server.take_connection()
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while peer.get_available_packet_count() > 0:
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var packet = peer.get_packet()
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handle_packet(packet, peer)
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packet_count += 1
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if Time.get_ticks_msec() > last_statistics + 1000:
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print("[Server] %d packets per second" % packet_count)
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packet_count = 0
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last_statistics = Time.get_ticks_msec()
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