Added quality presets
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42
client/ui/settings/Preset.gd
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42
client/ui/settings/Preset.gd
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extends OptionButton
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func on_item_selected(index: int):
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match index:
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0:
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preset_low()
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1:
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preset_medium()
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2:
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preset_high()
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get_tree().call_group("video_preset_setting", "_ready")
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func preset_low():
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get_viewport().scaling_3d_mode = Viewport.SCALING_3D_MODE_BILINEAR
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get_viewport().scaling_3d_scale = RenderScale.fsrQuality[4]
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Global.environment.glow_enabled = false
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Global.environment.ssao_enabled = false
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Global.environment.ssil_enabled = false
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Global.environment.volumetric_fog_enabled = false
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Global.camera_attributes.dof_blur_far_enabled = false
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Global.camera_attributes.dof_blur_near_enabled = false
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func preset_medium():
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get_viewport().scaling_3d_mode = Viewport.SCALING_3D_MODE_FSR2
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get_viewport().scaling_3d_scale = RenderScale.fsrQuality[2]
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Global.environment.glow_enabled = true
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Global.environment.ssao_enabled = true
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Global.environment.ssil_enabled = false
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Global.environment.volumetric_fog_enabled = false
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Global.camera_attributes.dof_blur_far_enabled = false
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Global.camera_attributes.dof_blur_near_enabled = false
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func preset_high():
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get_viewport().scaling_3d_mode = Viewport.SCALING_3D_MODE_FSR2
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get_viewport().scaling_3d_scale = RenderScale.fsrQuality[3]
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Global.environment.glow_enabled = true
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Global.environment.ssao_enabled = true
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Global.environment.ssil_enabled = true
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Global.environment.volumetric_fog_enabled = true
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Global.camera_attributes.dof_blur_far_enabled = true
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Global.camera_attributes.dof_blur_near_enabled = true
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