Improved UI event system

This commit is contained in:
2024-02-25 23:01:17 +01:00
parent 44fd041c60
commit 0a489e5d2f
16 changed files with 138 additions and 152 deletions

View File

@ -2,24 +2,41 @@ extends Node
@export var ui: UI
func _enter_tree():
connect_main()
connect_ui()
func _ready():
connect_events()
pause(true)
var args := OS.get_cmdline_args()
var offline := args.has("--offline")
if offline:
Global.account.id = "test"
Global.account.name = "Local"
Global.account.auth_token = "test"
Global.player = %PlayerAdd.spawn_player(Global.account.id, Global.account.name, Vector3.ZERO)
%Login.success.emit()
start_offline()
else:
%Login.send_login()
start_online()
func connect_events():
%Login.success.connect(on_login)
%Logout.success.connect(on_logout)
%Login.success.connect(ui.reconnect.hide)
%Logout.success.connect(ui.reconnect.show)
%Ping.changed.connect(ui.network.set_ping)
%Client.download_changed.connect(ui.network.set_download)
%Client.upload_changed.connect(ui.network.set_upload)
%Chat.message_received.connect(ui.chat.add_message)
ui.chat.message_submitted.connect(%Chat.send_message)
func start_offline():
Global.account.id = "test"
Global.account.name = "Local"
Global.account.auth_token = "test"
Global.player = %PlayerAdd.spawn_player(Global.account.id, Global.account.name, Vector3.ZERO)
%Login.success.emit()
func start_online():
%Login.send_login()
func _input(event):
if event.is_action_pressed("toggle_fullscreen"):
@ -47,19 +64,6 @@ func mute_audio(enabled: bool):
var master_sound = AudioServer.get_bus_index("Master")
AudioServer.set_bus_mute(master_sound, enabled)
func connect_main():
%Login.success.connect(on_login)
%Logout.success.connect(on_logout)
func connect_ui():
ui.login = %Login.success
ui.logout = %Logout.success
ui.ping_changed = %Ping.changed
ui.download_changed = %Client.download_changed
ui.upload_changed = %Client.upload_changed
ui.message_received = %Chat.message_received
ui.chat_message_submitted.connect(%Chat.send_message)
func toggle_fullscreen():
var mode = DisplayServer.window_get_mode()
@ -74,4 +78,4 @@ func center_window():
var screen_center := DisplayServer.screen_get_position() + DisplayServer.screen_get_size() / 2
var window := get_window()
var window_size = window.get_size_with_decorations()
window.set_position(screen_center - window_size / 2)
window.set_position(screen_center - window_size / 2)