Added water shader

This commit is contained in:
2024-02-08 23:46:03 +01:00
parent d36de18b3c
commit 03d271e87c
6 changed files with 118 additions and 7 deletions

View File

@ -0,0 +1,11 @@
[gd_scene load_steps=3 format=3 uid="uid://cm0rho6adv2p7"]
[ext_resource type="Material" uid="uid://c6kk0k4jvuh4q" path="res://world/water/Water.tres" id="1_yiqgh"]
[sub_resource type="PlaneMesh" id="PlaneMesh_cybb0"]
material = ExtResource("1_yiqgh")
size = Vector2(25, 25)
[node name="Water" type="MeshInstance3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 25, 0, 0)
mesh = SubResource("PlaneMesh_cybb0")