49 lines
1.4 KiB
Plaintext
49 lines
1.4 KiB
Plaintext
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[gd_scene load_steps=7 format=3 uid="uid://dl4vcp04t8iyr"]
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[ext_resource type="Texture2D" uid="uid://c3wx3cgn8x62m" path="res://assets/particles/particles-single.png" id="1_hhudy"]
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[sub_resource type="Curve" id="Curve_dga57"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), -1.66657, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_mxji2"]
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curve = SubResource("Curve_dga57")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_uyeuh"]
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emission_shape = 1
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emission_sphere_radius = 0.25
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gravity = Vector3(0, 0, 0)
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radial_accel_min = -0.5
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radial_accel_max = -0.25
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tangential_accel_min = 0.25
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tangential_accel_max = 0.5
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scale_min = 0.1
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scale_max = 0.2
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color = Color(1, 0.713726, 0.862745, 1)
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alpha_curve = SubResource("CurveTexture_mxji2")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gl2xl"]
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transparency = 1
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blend_mode = 1
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cull_mode = 2
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shading_mode = 0
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specular_mode = 2
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vertex_color_use_as_albedo = true
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albedo_texture = ExtResource("1_hhudy")
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disable_receive_shadows = true
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[sub_resource type="QuadMesh" id="QuadMesh_6nr8a"]
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material = SubResource("StandardMaterial3D_gl2xl")
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size = Vector2(0.1, 0.1)
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[node name="Soul" type="Node3D"]
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[node name="GPUParticles3D" type="GPUParticles3D" parent="."]
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cast_shadow = 0
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amount = 2000
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lifetime = 0.5
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transform_align = 1
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trail_lifetime = 0.5
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process_material = SubResource("ParticleProcessMaterial_uyeuh")
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draw_pass_1 = SubResource("QuadMesh_6nr8a")
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