2024-02-12 08:53:15 +00:00
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[gd_scene load_steps=13 format=3 uid="uid://dl4vcp04t8iyr"]
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2024-02-11 13:46:58 +00:00
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2024-02-12 08:53:15 +00:00
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[ext_resource type="Texture2D" uid="uid://cdoxs0s8xh1b3" path="res://particle/FadeOut.tres" id="1_dd0n2"]
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2024-02-11 13:46:58 +00:00
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[ext_resource type="Texture2D" uid="uid://c3wx3cgn8x62m" path="res://assets/particles/particles-single.png" id="1_hhudy"]
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2024-02-12 08:53:15 +00:00
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[ext_resource type="Script" path="res://item/soul/Soul.gd" id="1_mm7cb"]
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[ext_resource type="Texture2D" uid="uid://cfkwtmj6tc3wa" path="res://item/soul/color_ramp.tres" id="3_ibw0j"]
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2024-02-11 13:46:58 +00:00
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_uyeuh"]
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2024-02-12 08:53:15 +00:00
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lifetime_randomness = 0.15
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spread = 180.0
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initial_velocity_min = 0.1
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initial_velocity_max = 1.0
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2024-02-11 13:46:58 +00:00
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gravity = Vector3(0, 0, 0)
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2024-02-12 08:53:15 +00:00
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tangential_accel_min = -3.0
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tangential_accel_max = 3.0
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2024-02-11 13:46:58 +00:00
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scale_min = 0.1
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2024-02-12 08:53:15 +00:00
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scale_max = 0.5
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color_ramp = ExtResource("3_ibw0j")
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alpha_curve = ExtResource("1_dd0n2")
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hue_variation_min = -0.03
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hue_variation_max = 0.03
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turbulence_noise_speed = Vector3(0.5, 0.5, 0.5)
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sub_emitter_mode = 1
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2024-02-12 17:44:54 +00:00
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sub_emitter_frequency = 100.0
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2024-02-11 13:46:58 +00:00
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gl2xl"]
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transparency = 1
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blend_mode = 1
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cull_mode = 2
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vertex_color_use_as_albedo = true
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albedo_texture = ExtResource("1_hhudy")
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disable_receive_shadows = true
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[sub_resource type="QuadMesh" id="QuadMesh_6nr8a"]
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material = SubResource("StandardMaterial3D_gl2xl")
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size = Vector2(0.1, 0.1)
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2024-02-12 08:53:15 +00:00
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_l1npq"]
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lifetime_randomness = 0.05
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gravity = Vector3(0, 0, 0)
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attractor_interaction_enabled = false
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scale_min = 0.4
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scale_max = 0.4
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scale_curve = ExtResource("1_dd0n2")
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color_ramp = ExtResource("3_ibw0j")
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alpha_curve = ExtResource("1_dd0n2")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pk2ln"]
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transparency = 1
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blend_mode = 1
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cull_mode = 2
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vertex_color_use_as_albedo = true
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albedo_texture = ExtResource("1_hhudy")
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[sub_resource type="QuadMesh" id="QuadMesh_pthhm"]
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material = SubResource("StandardMaterial3D_pk2ln")
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size = Vector2(0.1, 0.1)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ociyh"]
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resource_local_to_scene = true
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transparency = 1
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blend_mode = 1
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albedo_color = Color(0, 0.501961, 3, 1)
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albedo_texture = ExtResource("1_hhudy")
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billboard_mode = 1
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billboard_keep_scale = true
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[sub_resource type="SphereShape3D" id="SphereShape3D_rytrf"]
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radius = 1.5
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2024-02-11 13:46:58 +00:00
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[node name="Soul" type="Node3D"]
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2024-02-12 08:53:15 +00:00
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script = ExtResource("1_mm7cb")
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2024-02-11 13:46:58 +00:00
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2024-02-12 08:53:15 +00:00
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[node name="Particles" type="GPUParticles3D" parent="."]
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unique_name_in_owner = true
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2024-02-11 13:46:58 +00:00
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cast_shadow = 0
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2024-02-12 08:53:15 +00:00
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amount = 50
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sub_emitter = NodePath("../Trail")
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2024-02-11 13:46:58 +00:00
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lifetime = 0.5
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transform_align = 1
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process_material = SubResource("ParticleProcessMaterial_uyeuh")
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draw_pass_1 = SubResource("QuadMesh_6nr8a")
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2024-02-12 08:53:15 +00:00
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[node name="Trail" type="GPUParticles3D" parent="."]
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unique_name_in_owner = true
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2024-02-12 17:44:54 +00:00
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amount = 5000
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2024-02-12 08:53:15 +00:00
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lifetime = 0.5
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transform_align = 1
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process_material = SubResource("ParticleProcessMaterial_l1npq")
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draw_pass_1 = SubResource("QuadMesh_pthhm")
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[node name="Attractor" type="GPUParticlesAttractorSphere3D" parent="."]
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unique_name_in_owner = true
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strength = 2.0
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radius = 0.5
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[node name="Light" type="OmniLight3D" parent="."]
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unique_name_in_owner = true
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omni_range = 0.5
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[node name="Sprite" type="Sprite3D" parent="."]
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unique_name_in_owner = true
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transform = Transform3D(0.2, 0, 0, 0, 0.2, 0, 0, 0, 0.2, 0, 0, 0)
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material_override = SubResource("StandardMaterial3D_ociyh")
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billboard = 1
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double_sided = false
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texture = ExtResource("1_hhudy")
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[node name="Area" type="Area3D" parent="."]
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unique_name_in_owner = true
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2024-02-12 15:58:17 +00:00
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collision_layer = 64
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collision_mask = 512
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2024-02-12 08:53:15 +00:00
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monitorable = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Area"]
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shape = SubResource("SphereShape3D_rytrf")
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[connection signal="body_entered" from="Area" to="." method="on_body_entered"]
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