109 lines
4.1 KiB
Plaintext
109 lines
4.1 KiB
Plaintext
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[gd_scene load_steps=16 format=3 uid="uid://b40y7iuskv1ar"]
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[ext_resource type="Script" path="res://world/Game.gd" id="1_xmqq4"]
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[ext_resource type="PackedScene" uid="uid://bxotvk73tbgw0" path="res://ui/UI.tscn" id="2_x1l7l"]
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[ext_resource type="Script" path="res://world/RotateY.gd" id="3_4gn6n"]
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[ext_resource type="Shader" path="res://world/shader/Outline.gdshader" id="4_gweie"]
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[ext_resource type="Environment" uid="uid://dixa0yso2s1u3" path="res://world/Environment.tres" id="5_bll74"]
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[ext_resource type="Script" path="res://world/Sun.gd" id="5_pf5uw"]
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[ext_resource type="CameraAttributesPractical" uid="uid://b835orxyqq6w5" path="res://world/CameraAttributes.tres" id="6_8wfwf"]
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r8n03"]
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diffuse_mode = 3
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albedo_color = Color(0.482353, 0.470588, 0.47451, 1)
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[sub_resource type="BoxMesh" id="BoxMesh_0bujj"]
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material = SubResource("StandardMaterial3D_r8n03")
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size = Vector3(20, 0.5, 20)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4w7ln"]
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diffuse_mode = 3
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albedo_color = Color(0.294118, 0.356863, 0.439216, 1)
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[sub_resource type="BoxMesh" id="BoxMesh_hf021"]
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material = SubResource("StandardMaterial3D_4w7ln")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ahmjh"]
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diffuse_mode = 3
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albedo_color = Color(0.14902, 0.517647, 1, 1)
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roughness = 0.08
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[sub_resource type="TorusMesh" id="TorusMesh_mu45b"]
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material = SubResource("StandardMaterial3D_ahmjh")
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_qm56v"]
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render_priority = 0
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shader = ExtResource("4_gweie")
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shader_parameter/depth_threshold = 0.05
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shader_parameter/reverse_depth_threshold = 0.25
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shader_parameter/normal_threshold = 0.6
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shader_parameter/darken_amount = 0.3
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shader_parameter/lighten_amount = 1.5
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shader_parameter/light_direction = Vector3(0.122788, -0.707107, -0.696364)
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[sub_resource type="QuadMesh" id="QuadMesh_7yiqd"]
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material = SubResource("ShaderMaterial_qm56v")
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flip_faces = true
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size = Vector2(2, 2)
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[node name="Game" type="Node"]
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script = ExtResource("1_xmqq4")
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[node name="World" type="Node3D" parent="."]
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[node name="Ground" type="MeshInstance3D" parent="World"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.25, 0)
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mesh = SubResource("BoxMesh_0bujj")
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skeleton = NodePath("../..")
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[node name="Box" type="MeshInstance3D" parent="World"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, -4)
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mesh = SubResource("BoxMesh_hf021")
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skeleton = NodePath("../../SubViewportContainer/SubViewport")
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[node name="Torus" type="MeshInstance3D" parent="World"]
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transform = Transform3D(0.7, 0, 0, 0, -3.0598e-08, -0.7, 0, 0.7, -3.0598e-08, 0, 1.79933, -4)
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mesh = SubResource("TorusMesh_mu45b")
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skeleton = NodePath("../../SubViewportContainer/SubViewport")
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script = ExtResource("3_4gn6n")
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[node name="UI" parent="." instance=ExtResource("2_x1l7l")]
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[node name="SubViewportContainer" type="SubViewportContainer" parent="."]
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texture_filter = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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stretch = true
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stretch_shrink = 3
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[node name="SubViewport" type="SubViewport" parent="SubViewportContainer"]
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handle_input_locally = false
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size = Vector2i(384, 216)
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render_target_update_mode = 4
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[node name="Camera" type="Camera3D" parent="SubViewportContainer/SubViewport"]
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transform = Transform3D(0.707107, 0.331966, -0.624338, 0, 0.882947, 0.469472, 0.707107, -0.331966, 0.624338, -5, 5, 5)
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projection = 1
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current = true
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fov = 90.0
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size = 9.6
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near = 0.001
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[node name="PostProcessing" type="MeshInstance3D" parent="SubViewportContainer/SubViewport/Camera"]
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unique_name_in_owner = true
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extra_cull_margin = 16384.0
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mesh = SubResource("QuadMesh_7yiqd")
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[node name="Sun" type="DirectionalLight3D" parent="SubViewportContainer/SubViewport"]
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transform = Transform3D(0.984808, 0.122788, -0.122788, 0, 0.707107, 0.707107, 0.173648, -0.696364, 0.696364, 0, 5, 0)
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shadow_enabled = true
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directional_shadow_split_1 = 0.028
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script = ExtResource("5_pf5uw")
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[node name="Environment" type="WorldEnvironment" parent="SubViewportContainer/SubViewport"]
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environment = ExtResource("5_bll74")
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camera_attributes = ExtResource("6_8wfwf")
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