2024-01-16 23:01:16 +01:00
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class_name Player
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2024-01-18 23:35:17 +01:00
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extends Character
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2024-01-22 17:12:26 +01:00
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2024-01-28 19:18:16 +01:00
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var id: String
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2024-01-26 00:29:05 +01:00
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func set_character_name(new_name: String):
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name = new_name
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get_node("Label").text = name
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