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[gd_scene load_steps=6 format=3 uid="uid://6jpnl6c4fdvo"]
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[ext_resource type="Script" path="res://player/hud/HUDComponent.gd" id="1_vynft"]
[ext_resource type="Texture2D" uid="uid://d2rig4p2dfy30" path="res://assets/ui/bar-green.png" id="2_ad7qf"]
[ext_resource type="Script" path="res://player/hud/HealthBar.gd" id="3_61bgt"]
[ext_resource type="Texture2D" uid="uid://deopmcycal0aq" path="res://assets/ui/bar-yellow.png" id="4_5dl20"]
[ext_resource type="Texture2D" uid="uid://cjg6cgv6hvnd" path="res://assets/ui/bar-red.png" id="5_3x8xp"]
[node name="HUD" type="Sprite3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.83994, 0)
pixel_size = 0.003
billboard = 1
region_rect = Rect2(0, 0, 84, 26)
script = ExtResource("1_vynft")
[node name="SubViewport" type="SubViewport" parent="."]
disable_3d = true
transparent_bg = true
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size = Vector2i(200, 26)
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[node name="HealthBar" type="TextureProgressBar" parent="SubViewport"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
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max_value = 1.0
step = 0.0
value = 1.0
texture_progress = ExtResource("2_ad7qf")
script = ExtResource("3_61bgt")
high = ExtResource("2_ad7qf")
medium = ExtResource("4_5dl20")
low = ExtResource("5_3x8xp")