2024-02-12 23:22:27 +00:00
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class_name SkillsComponent
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2024-02-27 20:05:55 +00:00
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extends CharacterComponent
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2024-02-12 23:22:27 +00:00
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2024-02-15 15:28:27 +00:00
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@export var skills: Array[Skill]
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2024-02-12 23:22:27 +00:00
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func _ready():
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2024-02-24 14:30:41 +00:00
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character.controlled.connect(on_controlled)
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func on_controlled(controller: Controller):
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controller.used_skill.connect(use_skill)
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2024-02-15 15:28:27 +00:00
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func use_skill(slot: int):
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if slot < 0 || slot >= skills.size():
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return
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2024-02-16 13:45:49 +00:00
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if character.state.current == StateComponent.State.Skill:
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return
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2024-02-15 15:28:27 +00:00
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var skill := skills[slot]
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2024-02-12 23:22:27 +00:00
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2024-02-13 22:12:32 +00:00
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if !skill:
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return
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var scene := skill.scene.instantiate()
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2024-02-27 20:05:55 +00:00
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character.add_child(scene)
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