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package main
import (
"flag"
"fmt"
"net"
"sync"
"time"
)
const (
serverAddress = "127.0.0.1:4242"
)
var (
numClients = flag.Int("c", 10, "number of clients")
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sleepTime = flag.Duration("s", time.Second, "sleep time for each client")
message = []byte{1, 0}
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)
func init() {
flag.Parse()
}
func udpClient(wg *sync.WaitGroup) {
defer wg.Done()
clientAddr, err := net.ResolveUDPAddr("udp", serverAddress)
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if err != nil {
fmt.Println("Error resolving UDP address:", err)
return
}
conn, err := net.DialUDP("udp", nil, clientAddr)
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if err != nil {
fmt.Println("Error connecting to UDP server:", err)
return
}
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defer conn.Close()
for {
_, err := conn.Write(message)
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if err != nil {
fmt.Println("Error sending message:", err)
return
}
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time.Sleep(*sleepTime)
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}
}
func main() {
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wg := sync.WaitGroup{}
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for i := 0; i < *numClients; i++ {
wg.Add(1)
go udpClient(&wg)
}
wg.Wait()
}