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GDScript3
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class_name PacketHandler
extends Node
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enum Packet {
INVALID = 0,
PING = 1,
LOGIN = 2,
LOGOUT = 3,
PLAYER_STATE = 10,
PLAYER_MOVE = 11,
}
@export var packet_type: Packet
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func handle_packet(_data: PackedByteArray, _peer: PacketPeer):
pass