read(fd int64, buffer *byte, length int64) -> int64 { fd = kernel32.GetStdHandle(-10 - fd) kernel32.ReadConsole(fd, buffer, length, 0) return length } write(fd int64, buffer *byte, length int64) -> int64 { fd = kernel32.GetStdHandle(-10 - fd) kernel32.WriteConsoleA(fd, buffer, length, 0) return length } extern kernel32 { GetStdHandle(handle int64) -> int64 ReadConsole(fd int64, buffer *byte, length uint32, written *uint32) -> bool WriteConsoleA(fd int64, buffer *byte, length uint32, written *uint32) -> bool }