write(fd Int, address Pointer, length Int) -> Int { // out numberOfBytesWritten // out overlapped return kernel32.WriteFile(fd, address, length) } mmap(address Int, length Int, protection Int, flags Int) -> Pointer { return kernel32.VirtualAlloc(address, length, flags, protection) } munmap(address Pointer, length Int) -> Int { return kernel32.VirtualFree(address, length, 0x4000) } exit(code Int) { kernel32.ExitProcess(code) }