struct Point { x Int y Int } main() { p := new(Point) assert p.x == 0 assert p.y == 0 assert p.x == p.y p.x = 1 p.y = 2 assert p.x == 1 assert p.y == 2 assert p.x != p.y p.x = p.y assert p.x == 2 assert p.y == 2 assert p.x == p.y p.x = p.y + 1 assert p.x == 3 assert p.y == 2 assert p.x != p.y p.y = p.x assert p.x == 3 assert p.y == 3 assert p.x == p.y delete(p) }