Improved mac support
This commit is contained in:
@ -1,10 +0,0 @@
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package macho
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type CPU uint32
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const (
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CPU_X86 CPU = 7
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CPU_X86_64 CPU = CPU_X86 | 0x01000000
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CPU_ARM CPU = 12
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CPU_ARM_64 CPU = CPU_ARM | 0x01000000
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)
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@ -1,13 +0,0 @@
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package macho
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// Header contains general information.
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type Header struct {
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Magic uint32
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Architecture CPU
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MicroArchitecture uint32
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Type HeaderType
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NumCommands uint32
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SizeCommands uint32
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Flags HeaderFlags
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Reserved uint32
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}
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@ -1,32 +0,0 @@
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package macho
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type HeaderFlags uint32
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const (
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FlagNoUndefs HeaderFlags = 0x1
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FlagIncrLink HeaderFlags = 0x2
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FlagDyldLink HeaderFlags = 0x4
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FlagBindAtLoad HeaderFlags = 0x8
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FlagPrebound HeaderFlags = 0x10
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FlagSplitSegs HeaderFlags = 0x20
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FlagLazyInit HeaderFlags = 0x40
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FlagTwoLevel HeaderFlags = 0x80
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FlagForceFlat HeaderFlags = 0x100
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FlagNoMultiDefs HeaderFlags = 0x200
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FlagNoFixPrebinding HeaderFlags = 0x400
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FlagPrebindable HeaderFlags = 0x800
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FlagAllModsBound HeaderFlags = 0x1000
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FlagSubsectionsViaSymbols HeaderFlags = 0x2000
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FlagCanonical HeaderFlags = 0x4000
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FlagWeakDefines HeaderFlags = 0x8000
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FlagBindsToWeak HeaderFlags = 0x10000
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FlagAllowStackExecution HeaderFlags = 0x20000
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FlagRootSafe HeaderFlags = 0x40000
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FlagSetuidSafe HeaderFlags = 0x80000
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FlagNoReexportedDylibs HeaderFlags = 0x100000
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FlagPIE HeaderFlags = 0x200000
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FlagDeadStrippableDylib HeaderFlags = 0x400000
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FlagHasTLVDescriptors HeaderFlags = 0x800000
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FlagNoHeapExecution HeaderFlags = 0x1000000
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FlagAppExtensionSafe HeaderFlags = 0x2000000
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)
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@ -1,12 +0,0 @@
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package macho
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type HeaderType uint32
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const (
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TypeObject HeaderType = 0x1
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TypeExecute HeaderType = 0x2
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TypeCore HeaderType = 0x4
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TypeDylib HeaderType = 0x6
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TypeBundle HeaderType = 0x8
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TypeDsym HeaderType = 0xA
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)
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@ -1,34 +0,0 @@
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package macho
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type LoadCommand uint32
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const (
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LcSegment LoadCommand = 0x1
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LcSymtab LoadCommand = 0x2
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LcThread LoadCommand = 0x4
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LcUnixthread LoadCommand = 0x5
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LcDysymtab LoadCommand = 0xB
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LcDylib LoadCommand = 0xC
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LcIdDylib LoadCommand = 0xD
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LcLoadDylinker LoadCommand = 0xE
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LcIdDylinker LoadCommand = 0xF
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LcSegment64 LoadCommand = 0x19
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LcUuid LoadCommand = 0x1B
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LcCodeSignature LoadCommand = 0x1D
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LcSegmentSplitInfo LoadCommand = 0x1E
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LcRpath LoadCommand = 0x8000001C
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LcEncryptionInfo LoadCommand = 0x21
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LcDyldInfo LoadCommand = 0x22
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LcDyldInfoOnly LoadCommand = 0x80000022
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LcVersionMinMacosx LoadCommand = 0x24
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LcVersionMinIphoneos LoadCommand = 0x25
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LcFunctionStarts LoadCommand = 0x26
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LcDyldEnvironment LoadCommand = 0x27
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LcMain LoadCommand = 0x80000028
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LcDataInCode LoadCommand = 0x29
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LcSourceVersion LoadCommand = 0x2A
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LcDylibCodeSignDrs LoadCommand = 0x2B
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LcEncryptionInfo64 LoadCommand = 0x2C
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LcVersionMinTvos LoadCommand = 0x2F
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LcVersionMinWatchos LoadCommand = 0x30
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)
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@ -1,107 +0,0 @@
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package macho
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import (
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"bytes"
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"encoding/binary"
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"io"
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"git.akyoto.dev/cli/q/src/config"
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)
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// MachO is the executable format used on MacOS.
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type MachO struct {
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Header
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Code []byte
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Data []byte
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}
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// New creates a new Mach-O binary.
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func New(code []byte, data []byte) *MachO {
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return &MachO{
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Header: Header{
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Magic: 0xFEEDFACF,
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Architecture: CPU_X86_64,
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MicroArchitecture: 0x80000003,
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Type: TypeExecute,
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NumCommands: 3,
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SizeCommands: 0x48*2 + 184,
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Flags: FlagNoUndefs,
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Reserved: 0,
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},
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Code: code,
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Data: data,
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}
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}
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// Write writes the Mach-O format to the given writer.
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func (m *MachO) Write(writer io.Writer) {
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binary.Write(writer, binary.LittleEndian, &m.Header)
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binary.Write(writer, binary.LittleEndian, &Segment64{
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LoadCommand: LcSegment64,
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Length: 0x48,
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Name: [16]byte{'_', '_', 'P', 'A', 'G', 'E', 'Z', 'E', 'R', 'O'},
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Address: 0,
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SizeInMemory: config.BaseAddress,
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Offset: 0,
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SizeInFile: 0,
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NumSections: 0,
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Flag: 0,
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MaxProt: 0,
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InitProt: 0,
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})
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codeStart := 32 + m.Header.SizeCommands
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totalSize := uint64(codeStart) + uint64(len(m.Code))
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binary.Write(writer, binary.LittleEndian, &Segment64{
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LoadCommand: LcSegment64,
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Length: 0x48,
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Name: [16]byte{'_', '_', 'T', 'E', 'X', 'T'},
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Address: config.BaseAddress,
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SizeInMemory: totalSize,
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Offset: 0,
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SizeInFile: totalSize,
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NumSections: 0,
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Flag: 0,
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MaxProt: ProtReadable | ProtWritable | ProtExecutable,
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InitProt: ProtReadable | ProtExecutable,
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})
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binary.Write(writer, binary.LittleEndian, &Thread{
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LoadCommand: LcUnixthread,
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Len: 184,
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Type: 0x4,
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})
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binary.Write(writer, binary.LittleEndian, []uint32{
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42,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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config.BaseAddress + uint32(codeStart), 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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})
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writer.Write(m.Code)
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if totalSize < 4096 {
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writer.Write(bytes.Repeat([]byte{0}, 4096-int(totalSize)))
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}
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}
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@ -1,9 +0,0 @@
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package macho
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type Prot uint32
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const (
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ProtReadable Prot = 0x1
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ProtWritable Prot = 0x2
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ProtExecutable Prot = 0x4
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)
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@ -1,16 +0,0 @@
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package macho
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// Segment64 is a segment load command.
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type Segment64 struct {
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LoadCommand
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Length uint32
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Name [16]byte
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Address uint64
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SizeInMemory uint64
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Offset uint64
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SizeInFile uint64
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MaxProt Prot
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InitProt Prot
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NumSections uint32
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Flag uint32
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}
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@ -1,8 +0,0 @@
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package macho
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// Thread is a thread state load command.
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type Thread struct {
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LoadCommand
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Len uint32
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Type uint32
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}
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