Improved x64 encoder

This commit is contained in:
2024-07-20 00:58:39 +02:00
parent 7490a32666
commit 6b5dd4c687
15 changed files with 317 additions and 53 deletions

View File

@ -0,0 +1,52 @@
package x64
import (
"encoding/binary"
"git.akyoto.dev/cli/q/src/build/cpu"
)
// StoreNumber stores a number into the memory address included in the given register.
func StoreNumber(code []byte, register cpu.Register, offset byte, byteCount byte, number int) []byte {
if byteCount == 2 {
code = append(code, 0x66)
}
opCode := byte(0xC7)
if byteCount == 1 {
opCode = 0xC6
}
mod := AddressMemory
if offset != 0 || register == RBP || register == R13 {
mod = AddressMemoryOffset8
}
is64Bit := byte(0)
if byteCount == 8 {
is64Bit = 1
}
code = encode(code, is64Bit, mod, 0b000, byte(register), opCode)
if register == RSP || register == R12 {
code = append(code, SIB(0b00, 0b100, 0b100))
}
if mod == AddressMemoryOffset8 {
code = append(code, offset)
}
switch byteCount {
case 8, 4:
return binary.LittleEndian.AppendUint32(code, uint32(number))
case 2:
return binary.LittleEndian.AppendUint16(code, uint16(number))
}
return append(code, byte(number))
}