Improved build performance

This commit is contained in:
2023-10-29 16:16:36 +01:00
parent fbe6aa80bb
commit 5fe83543fd
18 changed files with 122 additions and 120 deletions

View File

@ -4,4 +4,4 @@ package asm
type Address = uint32
// Index references an instruction by its position.
type Index = uint32
// type Index = uint32

View File

@ -1,74 +1,76 @@
package asm
import (
"bytes"
"encoding/binary"
"git.akyoto.dev/cli/q/src/asm/x64"
"git.akyoto.dev/cli/q/src/config"
"git.akyoto.dev/cli/q/src/log"
"git.akyoto.dev/cli/q/src/register"
"git.akyoto.dev/cli/q/src/x64"
)
// Assembler contains a list of instructions.
type Assembler struct {
instructions []Instruction
labels map[string]Index
verbose bool
Instructions []Instruction
// labels map[string]Index
Verbose bool
}
// New creates a new assembler.
func New() *Assembler {
return &Assembler{
instructions: make([]Instruction, 0, 8),
labels: map[string]Index{},
verbose: true,
Instructions: make([]Instruction, 0, 8),
// labels: map[string]Index{},
}
}
// Finalize generates the final machine code.
func (a *Assembler) Finalize() *Result {
result := &Result{}
pointers := map[Address]Address{}
code := bytes.NewBuffer(result.Code)
for _, x := range a.instructions {
if a.verbose {
log.Info.Println(x.String())
}
func (a *Assembler) Finalize() ([]byte, []byte) {
code := make([]byte, 0, len(a.Instructions)*8)
data := make(Data, 0, 16)
pointers := []Pointer{}
for _, x := range a.Instructions {
switch x.Mnemonic {
case MOV:
x64.MoveRegNum32(code, uint8(x.Destination), uint32(x.Number))
code = x64.MoveRegNum32(code, uint8(x.Destination), uint32(x.Number))
case MOVDATA:
position := result.AddData(x.Data)
x64.MoveRegNum32(code, uint8(x.Destination), 0)
pointers[Address(code.Len()-4)] = position
code = x64.MoveRegNum32(code, uint8(x.Destination), 0)
pointers = append(pointers, Pointer{
Position: Address(len(code) - 4),
Address: data.Add(x.Data),
})
case SYSCALL:
x64.Syscall(code)
code = x64.Syscall(code)
}
if a.Verbose {
log.Info.Println(x.String())
}
}
result.Code = code.Bytes()
dataStart := config.BaseAddress + config.CodeOffset + Address(len(result.Code))
dataStart := config.BaseAddress + config.CodeOffset + Address(len(code))
for codePos, dataPos := range pointers {
binary.LittleEndian.PutUint32(result.Code[codePos:codePos+4], dataStart+dataPos)
for _, pointer := range pointers {
slice := code[pointer.Position : pointer.Position+4]
address := dataStart + pointer.Address
binary.LittleEndian.PutUint32(slice, address)
}
return result
return code, data
}
// AddLabel creates a new label at the current position.
func (a *Assembler) AddLabel(name string) {
a.labels[name] = Index(len(a.instructions))
}
// func (a *Assembler) AddLabel(name string) {
// a.labels[name] = Index(len(a.instructions))
// }
// MoveRegisterData moves a data section address into the given register.
func (a *Assembler) MoveRegisterData(reg register.ID, data []byte) {
a.instructions = append(a.instructions, Instruction{
a.Instructions = append(a.Instructions, Instruction{
Mnemonic: MOVDATA,
Destination: reg,
Data: data,
@ -77,7 +79,7 @@ func (a *Assembler) MoveRegisterData(reg register.ID, data []byte) {
// MoveRegisterNumber moves a number into the given register.
func (a *Assembler) MoveRegisterNumber(reg register.ID, number uint64) {
a.instructions = append(a.instructions, Instruction{
a.Instructions = append(a.Instructions, Instruction{
Mnemonic: MOV,
Destination: reg,
Number: number,
@ -86,7 +88,7 @@ func (a *Assembler) MoveRegisterNumber(reg register.ID, number uint64) {
// Syscall executes a kernel function.
func (a *Assembler) Syscall() {
a.instructions = append(a.instructions, Instruction{
a.Instructions = append(a.Instructions, Instruction{
Mnemonic: SYSCALL,
})
}

19
src/asm/Data.go Normal file
View File

@ -0,0 +1,19 @@
package asm
import "bytes"
// Data represents the static read-only data.
type Data []byte
// Add adds the given bytes to the data block and returns the address relative to the start of the data section.
func (data *Data) Add(block []byte) Address {
position := bytes.Index(*data, block)
if position != -1 {
return Address(position)
}
address := Address(len(*data))
*data = append(*data, block...)
return address
}

9
src/asm/Pointer.go Normal file
View File

@ -0,0 +1,9 @@
package asm
// Pointer stores a relative memory address that we can later turn into an absolute one.
// Position: The machine code offset where the address was inserted.
// Address: The offset inside the section.
type Pointer struct {
Position uint32
Address uint32
}

View File

@ -1,22 +0,0 @@
package asm
import "bytes"
// Result is the compilation result and contains the machine code as well as the data.
type Result struct {
Code []byte
Data []byte
}
// AddData adds the given bytes to the data block and returns the address relative to the start of the data section.
func (result *Result) AddData(block []byte) Address {
position := bytes.Index(result.Data, block)
if position != -1 {
return Address(position)
}
address := Address(len(result.Data))
result.Data = append(result.Data, block...)
return address
}

View File

@ -1,10 +0,0 @@
package x64
import "io"
// Call places the return address on the top of the stack and continues
// program flow at the new address. The address is relative to the next instruction.
func Call(w io.ByteWriter, address uint32) {
w.WriteByte(0xe8)
appendUint32(w, address)
}

View File

@ -1,11 +0,0 @@
package x64
import (
"io"
)
// MoveRegNum32 moves a 32 bit integer into the given register.
func MoveRegNum32(w io.ByteWriter, register uint8, number uint32) {
w.WriteByte(0xb8 + register)
appendUint32(w, number)
}

View File

@ -1,9 +0,0 @@
package x64
import "io"
// Return transfers program control to a return address located on the top of the stack.
// The address is usually placed on the stack by a Call instruction.
func Return(w io.ByteWriter) {
w.WriteByte(0xc3)
}

View File

@ -1,11 +0,0 @@
package x64
import (
"io"
)
// Syscall is the primary way to communicate with the OS kernel.
func Syscall(w io.ByteWriter) {
w.WriteByte(0x0f)
w.WriteByte(0x05)
}

View File

@ -1,11 +0,0 @@
package x64
import "io"
// appendUint32 appends a 32 bit integer in Little Endian to the given writer.
func appendUint32(w io.ByteWriter, number uint32) {
w.WriteByte(byte(number))
w.WriteByte(byte(number >> 8))
w.WriteByte(byte(number >> 16))
w.WriteByte(byte(number >> 24))
}