Added Mach-O file format
This commit is contained in:
parent
cc215a27c7
commit
58f010b81a
@ -4,11 +4,13 @@ import (
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"bufio"
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"bufio"
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"io"
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"io"
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"os"
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"os"
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"runtime"
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"git.akyoto.dev/cli/q/src/arch/x64"
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"git.akyoto.dev/cli/q/src/arch/x64"
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"git.akyoto.dev/cli/q/src/asm"
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"git.akyoto.dev/cli/q/src/asm"
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"git.akyoto.dev/cli/q/src/core"
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"git.akyoto.dev/cli/q/src/core"
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"git.akyoto.dev/cli/q/src/elf"
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"git.akyoto.dev/cli/q/src/elf"
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"git.akyoto.dev/cli/q/src/macho"
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"git.akyoto.dev/cli/q/src/os/linux"
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"git.akyoto.dev/cli/q/src/os/linux"
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)
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)
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@ -31,13 +33,22 @@ func (r *Result) finalize() ([]byte, []byte) {
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Data: make(map[string][]byte, r.DataCount),
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Data: make(map[string][]byte, r.DataCount),
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}
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}
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sysExit := 0
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switch runtime.GOOS {
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case "linux":
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sysExit = linux.Exit
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case "darwin":
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sysExit = 1 | 0x2000000
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}
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final.Call("main.main")
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final.Call("main.main")
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final.RegisterNumber(asm.MOVE, x64.SyscallInputRegisters[0], linux.Exit)
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final.RegisterNumber(asm.MOVE, x64.SyscallInputRegisters[0], sysExit)
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final.RegisterNumber(asm.MOVE, x64.SyscallInputRegisters[1], 0)
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final.RegisterNumber(asm.MOVE, x64.SyscallInputRegisters[1], 0)
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final.Syscall()
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final.Syscall()
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final.Label(asm.LABEL, "_crash")
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final.Label(asm.LABEL, "_crash")
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final.RegisterNumber(asm.MOVE, x64.SyscallInputRegisters[0], linux.Exit)
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final.RegisterNumber(asm.MOVE, x64.SyscallInputRegisters[0], sysExit)
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final.RegisterNumber(asm.MOVE, x64.SyscallInputRegisters[1], 1)
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final.RegisterNumber(asm.MOVE, x64.SyscallInputRegisters[1], 1)
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final.Syscall()
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final.Syscall()
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@ -117,7 +128,17 @@ func (r *Result) WriteFile(path string) error {
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// write writes an executable file to the given writer.
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// write writes an executable file to the given writer.
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func write(writer io.Writer, code []byte, data []byte) error {
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func write(writer io.Writer, code []byte, data []byte) error {
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buffer := bufio.NewWriter(writer)
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buffer := bufio.NewWriter(writer)
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executable := elf.New(code, data)
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executable.Write(buffer)
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switch runtime.GOOS {
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case "darwin":
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exe := macho.New(code, data)
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exe.Write(buffer)
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case "linux":
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exe := elf.New(code, data)
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exe.Write(buffer)
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default:
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panic("unsupported platform")
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}
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return buffer.Flush()
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return buffer.Flush()
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}
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}
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10
src/macho/CPU.go
Normal file
10
src/macho/CPU.go
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@ -0,0 +1,10 @@
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package macho
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type CPU uint32
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const (
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CPU_X86 CPU = 7
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CPU_X86_64 CPU = CPU_X86 | 0x01000000
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CPU_ARM CPU = 12
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CPU_ARM_64 CPU = CPU_ARM | 0x01000000
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)
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13
src/macho/Header.go
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13
src/macho/Header.go
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@ -0,0 +1,13 @@
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package macho
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// Header contains general information.
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type Header struct {
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Magic uint32
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Architecture CPU
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MicroArchitecture uint32
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Type HeaderType
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NumCommands uint32
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SizeCommands uint32
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Flags HeaderFlags
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Reserved uint32
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}
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32
src/macho/HeaderFlags.go
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32
src/macho/HeaderFlags.go
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@ -0,0 +1,32 @@
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package macho
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type HeaderFlags uint32
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const (
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FlagNoUndefs HeaderFlags = 0x1
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FlagIncrLink HeaderFlags = 0x2
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FlagDyldLink HeaderFlags = 0x4
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FlagBindAtLoad HeaderFlags = 0x8
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FlagPrebound HeaderFlags = 0x10
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FlagSplitSegs HeaderFlags = 0x20
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FlagLazyInit HeaderFlags = 0x40
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FlagTwoLevel HeaderFlags = 0x80
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FlagForceFlat HeaderFlags = 0x100
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FlagNoMultiDefs HeaderFlags = 0x200
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FlagNoFixPrebinding HeaderFlags = 0x400
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FlagPrebindable HeaderFlags = 0x800
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FlagAllModsBound HeaderFlags = 0x1000
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FlagSubsectionsViaSymbols HeaderFlags = 0x2000
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FlagCanonical HeaderFlags = 0x4000
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FlagWeakDefines HeaderFlags = 0x8000
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FlagBindsToWeak HeaderFlags = 0x10000
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FlagAllowStackExecution HeaderFlags = 0x20000
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FlagRootSafe HeaderFlags = 0x40000
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FlagSetuidSafe HeaderFlags = 0x80000
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FlagNoReexportedDylibs HeaderFlags = 0x100000
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FlagPIE HeaderFlags = 0x200000
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FlagDeadStrippableDylib HeaderFlags = 0x400000
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FlagHasTLVDescriptors HeaderFlags = 0x800000
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FlagNoHeapExecution HeaderFlags = 0x1000000
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FlagAppExtensionSafe HeaderFlags = 0x2000000
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)
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12
src/macho/HeaderType.go
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12
src/macho/HeaderType.go
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@ -0,0 +1,12 @@
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package macho
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type HeaderType uint32
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const (
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TypeObject HeaderType = 0x1
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TypeExecute HeaderType = 0x2
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TypeCore HeaderType = 0x4
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TypeDylib HeaderType = 0x6
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TypeBundle HeaderType = 0x8
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TypeDsym HeaderType = 0xA
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)
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34
src/macho/LoadCommand.go
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34
src/macho/LoadCommand.go
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@ -0,0 +1,34 @@
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package macho
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type LoadCommand uint32
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const (
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LcSegment LoadCommand = 0x1
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LcSymtab LoadCommand = 0x2
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LcThread LoadCommand = 0x4
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LcUnixthread LoadCommand = 0x5
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LcDysymtab LoadCommand = 0xB
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LcDylib LoadCommand = 0xC
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LcIdDylib LoadCommand = 0xD
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LcLoadDylinker LoadCommand = 0xE
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LcIdDylinker LoadCommand = 0xF
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LcSegment64 LoadCommand = 0x19
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LcUuid LoadCommand = 0x1B
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LcCodeSignature LoadCommand = 0x1D
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LcSegmentSplitInfo LoadCommand = 0x1E
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LcRpath LoadCommand = 0x8000001C
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LcEncryptionInfo LoadCommand = 0x21
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LcDyldInfo LoadCommand = 0x22
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LcDyldInfoOnly LoadCommand = 0x80000022
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LcVersionMinMacosx LoadCommand = 0x24
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LcVersionMinIphoneos LoadCommand = 0x25
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LcFunctionStarts LoadCommand = 0x26
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LcDyldEnvironment LoadCommand = 0x27
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LcMain LoadCommand = 0x80000028
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LcDataInCode LoadCommand = 0x29
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LcSourceVersion LoadCommand = 0x2A
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LcDylibCodeSignDrs LoadCommand = 0x2B
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LcEncryptionInfo64 LoadCommand = 0x2C
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LcVersionMinTvos LoadCommand = 0x2F
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LcVersionMinWatchos LoadCommand = 0x30
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)
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107
src/macho/MachO.go
Normal file
107
src/macho/MachO.go
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@ -0,0 +1,107 @@
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package macho
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import (
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"bytes"
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"encoding/binary"
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"io"
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"git.akyoto.dev/cli/q/src/config"
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)
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// MachO is the executable format used on MacOS.
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type MachO struct {
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Header
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Code []byte
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Data []byte
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}
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// New creates a new Mach-O binary.
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func New(code []byte, data []byte) *MachO {
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return &MachO{
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Header: Header{
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Magic: 0xFEEDFACF,
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Architecture: CPU_X86_64,
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MicroArchitecture: 0x80000003,
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Type: TypeExecute,
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NumCommands: 3,
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SizeCommands: 0x48*2 + 184,
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Flags: FlagNoUndefs,
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Reserved: 0,
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},
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Code: code,
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Data: data,
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}
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}
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// Write writes the Mach-O format to the given writer.
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func (m *MachO) Write(writer io.Writer) {
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binary.Write(writer, binary.LittleEndian, &m.Header)
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binary.Write(writer, binary.LittleEndian, &Segment64{
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LoadCommand: LcSegment64,
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Length: 0x48,
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Name: [16]byte{'_', '_', 'P', 'A', 'G', 'E', 'Z', 'E', 'R', 'O'},
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Address: 0,
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SizeInMemory: config.BaseAddress,
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Offset: 0,
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SizeInFile: 0,
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NumSections: 0,
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Flag: 0,
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MaxProt: 0,
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InitProt: 0,
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})
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codeStart := 32 + m.Header.SizeCommands
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totalSize := uint64(codeStart) + uint64(len(m.Code))
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binary.Write(writer, binary.LittleEndian, &Segment64{
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LoadCommand: LcSegment64,
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Length: 0x48,
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Name: [16]byte{'_', '_', 'T', 'E', 'X', 'T'},
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Address: config.BaseAddress,
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SizeInMemory: totalSize,
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Offset: 0,
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SizeInFile: totalSize,
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NumSections: 0,
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Flag: 0,
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MaxProt: ProtReadable | ProtWritable | ProtExecutable,
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InitProt: ProtReadable | ProtExecutable,
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})
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binary.Write(writer, binary.LittleEndian, &Thread{
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LoadCommand: LcUnixthread,
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Len: 184,
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Type: 0x4,
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})
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binary.Write(writer, binary.LittleEndian, []uint32{
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42,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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config.BaseAddress + uint32(codeStart), 0,
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0, 0,
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0, 0,
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0, 0,
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0, 0,
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})
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writer.Write(m.Code)
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if totalSize < 4096 {
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writer.Write(bytes.Repeat([]byte{0}, 4096-int(totalSize)))
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}
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}
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9
src/macho/Prot.go
Normal file
9
src/macho/Prot.go
Normal file
@ -0,0 +1,9 @@
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package macho
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type Prot uint32
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const (
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ProtReadable Prot = 0x1
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ProtWritable Prot = 0x2
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ProtExecutable Prot = 0x4
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)
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16
src/macho/Segment64.go
Normal file
16
src/macho/Segment64.go
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package macho
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// Segment64 is a segment load command.
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type Segment64 struct {
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LoadCommand
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Length uint32
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Name [16]byte
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Address uint64
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SizeInMemory uint64
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Offset uint64
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SizeInFile uint64
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MaxProt Prot
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InitProt Prot
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NumSections uint32
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Flag uint32
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}
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8
src/macho/Thread.go
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8
src/macho/Thread.go
Normal file
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package macho
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// Thread is a thread state load command.
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type Thread struct {
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LoadCommand
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Len uint32
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Type uint32
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}
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Block a user