struct Point {
x int
y int
}
main() {
p := new(Point)
assert p.x == 0
assert p.y == 0
assert p.x == p.y
p.x = 1
p.y = 2
assert p.x == 1
assert p.y == 2
assert p.x != p.y
p.x = p.y
assert p.x == 2
p.x = p.y + 1
assert p.x == 3
p.y = p.x
assert p.y == 3
delete(p)